Removed unneeded messages
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parent
07907177e7
commit
822da269ff
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@ -29,21 +29,16 @@ class MonitorThread:#(Thread):
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def run(self):
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def run(self):
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if self.player.player_state == "PLAYING":
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if self.player.player_state == "PLAYING":
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position = self.player.position()
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position = self.player.position()
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duration = self.player.duration()
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if position < 0: # handle invalid operation
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position = duration
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print("\rTime Left: {0}".format(duration - position))
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# handle finishing of limited playtime
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# handle finishing of limited playtime
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if self.player.playtime > 0:
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if self.player.playtime > 0:
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if (position - self.player.startpos) - self.player.playtime <= 0:
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if (position - self.player.startpos) > self.player.playtime:
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#self._player.pause(notify=False)
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#self._player.pause(notify=False)
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print "Finished limited play"
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print "Finished limited play"
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self.player._finished()
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self.player._finished()
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if self._running and time is not None:
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if self._running and time is not None:
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GObject.timeout_add(20, self.run)
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GObject.timeout_add(100, self.run)
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class MonitoredPlayer(BasicPlayer):
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class MonitoredPlayer(BasicPlayer):
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def __init__(self):
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def __init__(self):
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@ -30,7 +30,7 @@ class TestController:
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GObject.timeout_add(10, self.tick)
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GObject.timeout_add(10, self.tick)
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def tick(self):
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def tick(self):
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self.player.QuickLoop("/opt/src/robotvideo/ogen open.mp4")
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self.player.QuickLoop("/opt/src/robotvideo/ogen open.mp4",5)
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#GObject.timeout_add(3000, self.reboot)
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#GObject.timeout_add(3000, self.reboot)
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pass
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pass
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